Lights Respawn Pathing


ProjectFWE: Learn Multiplayer test game.

Todays changes were:


Camera movement - The camera is no longer locked to one place nor is it simply locked to the player. The camera now moves some in the direction of the mouse.

Respawning - Rather than restarting theres now a respawn timer and respawning.

Lighting change - Lights at a distance now turn off after 1.5 seconds, walking within a 25 meter radius of a light pole turns it on, and walking under the front of a tent gives you a small spotlight with a 1 second shut off delay. This is much needed as the number of lights being rendered have been causing other lights to render improperly. More time will be put in to lighting later on but this fix will atleast save performance and prevent the render issue.

AI pathing on death - Ai no longer just sit around your corpse, they scatter and after 5 seconds move back twords spawn.

Buildings added to east.

Files

Project-FWE.zip 37 MB
Jan 14, 2022

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